📄️ Cloud Assets
Explore the use cases for cloud assets in Bitbybit, including importing 3D models and other file types, and important considerations for sharing and access control.
📄️ Uploading Cloud Assets
Learn the step-by-step process for uploading cloud assets (like .glb and .step files) to your Bitbybit projects for use in your scripts.
📄️ Using Cloud Assets
Learn how to access and use your previously uploaded cloud assets (like .glb and .step files) within Rete, Blockly, and TypeScript scripts in Bitbybit.
📄️ Using Texture Cloud Assets
Learn how to upload an image as a cloud asset and then use it to create and apply textures to 3D meshes in Bitbybit using Rete, Blockly, and TypeScript.