Intro
The General category collects everything that is not tied to one editor: projects and scripts, running code, saving and sharing, assets, drawing, and the errors you are most likely to hit early on.
Projects
4 items
Scripts
9 items
Assets
3 items
Running Code
Learn when and how to run your code in Bitbybit using TypeScript, Blockly, or Rete editors, and what to expect.
Drawing Explained
Learn the concepts behind drawing 3D objects in Bitbybit, the role of BabylonJS, and what you can draw and manipulate.
Dealing with Errors
Learn why errors happen in Bitbybit, how they are reported in different editors (Rete, Blockly, TypeScript), and how to approach fixing them.