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10 docs tagged with "Assets"

Assets are usually files that you can upload to Bitbybit and use in your projects, such as images, 3D models, and other media.

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Importing Local STEP Files into Bitbybit

Learn how to upload a local STEP (.stp) file to your browser storage and then import, parse, and display it in Bitbybit using OCCT with Rete, Blockly, and TypeScript editors.

Using Cloud Assets in Bitbybit

Explore the use cases for cloud assets in Bitbybit, including importing 3D models and other file types, and important considerations for sharing and access control.

Using Local Assets in Bitbybit

Learn how to upload and use local assets (stored in your browser) within your Bitbybit scripts, and understand their limitations and use cases.

Working with Assets in Bitbybit

Learn about using assets (3D models, images, etc.) in Bitbybit, how to upload them to cloud or local storage, and their availability within your projects.