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3 posts tagged with "PlayCanvas"

PlayCanvas engine integration for game-like 3D experiences and interactive apps.

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AI Prompt Contexts - Teaching Your AI Assistant to Code with Bitbybit

· 9 min read

AI Prompt Contexts for Bitbybit

Modern AI assistants like Claude, Gemini, Grok or ChatGPT or are remarkably capable at writing code. However, they can struggle with specialized libraries and APIs they weren't extensively trained on. That's where AI Prompt Contexts come in - specially crafted documentation files that give your AI assistant deep knowledge of the Bitbybit API.

Download Context Files

Choose the context file that matches your 3D rendering engine. Right-click and "Save As" to download, or open and copy the content. Read on below for guidance on which format to choose.

Monaco Editor Context (Beginner-Friendly)

For users of our online TypeScript editor at bitbybit.dev/app

Markdown Context (Dictionary Translation)
TypeScript Declarations (No Translation)

ANNOUNCING PlayCanvas Support: High-Performance 3D CAD for Game Developers

· 8 min read

Playcanvas and Bitbybit logos.

We are excited to announce the release of our new open-source NPM package and runner for PlayCanvas, one of the most performant and feature-rich WebGL game engines available. The @bitbybit-dev/playcanvas package and PlayCanvas Runner continue our mission to make professional 3D CAD accessible across the entire web development ecosystem, now empowering PlayCanvas developers with industrial-grade geometric modeling capabilities.