Angular Dimension
Learn how to create and display angular dimensions for measuring angles in your 3D models with clear, professional annotations.
OpenCASCADE geometry kernel for precise CAD operations like booleans, fillets, and STEP export.
View all tagsLearn how to create and display angular dimensions for measuring angles in your 3D models with clear, professional annotations.
Create structured CAD assemblies with parts, instances, and hierarchies. Export STEP files compatible with FreeCAD, Fusion 360, and SolidWorks.
Create a 3D printable Christmas tree ornament using wire offset and extrusion - perfect for festive decorations.
Learn how to create compound shapes for better performance and grouped transformations in OCCT
Learn how to use compounds for efficient rendering of complex geometric patterns and assemblies
Convert STEP files to web-optimized GLTF/GLB format directly in the browser with privacy-preserving local processing.
Learn to create a parametric 3D cube using OpenCascade (OCCT) and TypeScript in the Bitbybit environment.
Learn how to create a parametric cube using the Bitbybit Blockly editor, OpenCascade (OCCT), and variables.
Learn how to create a parametric cube using the Bitbybit Rete visual programming editor, OpenCascade (OCCT), and a number slider.
Learn how to create a surface by lofting between several wire shapes.
Learn how to create a surface by lofting between several wire shapes and use various advanced options that help you make more intricate shapes.
DXF file format is very popular in 2D CAD applications. Learn how to work with DXF files using OCCT.
Learn
Master the fundamentals of edge creation in OCCT - from simple lines and circles to complex arcs and ellipses. Learn multiple methods to create precise geometric boundaries for your 3D models.
Export OCCT shapes to STEP files with preserved colors using the assembly document structure for CAD software compatibility.
Learn how to create a 3D shape by extruding a 2D wire profile or face.
Learn how to create basic face primitives that define surfaces and areas
Learn how to create face from the list of points
Learn how to create face from single closed wire
Create a 3D printable frost flower ornament using interpolated curves and 12-fold rotational symmetry.
Create a complex frozen snowflake ornament using zigzag patterns, advanced lofting, and selective face extrusion.
Create a simple 3D printable gem star decoration using polygon wire loft.
Learn about the different ways to use our platform, including 3D Model Configurators, Rete, Blockly, and Monaco (TypeScript) editors.
Create intricate three-dimensional honeycomb structures by generating individual hexagon cells with controlled random heights, perfect for biomimetic architecture, structural optimization, and artistic installations.
Create flat honeycomb panels by sewing hexagonal faces together into unified structures, ideal for architectural panels, laser cutting templates, and manufacturing-optimized designs.
Create stunning honeycomb patterns and hexagonal perforations using BitByBit's subdivideToHexagonHoles function for architectural panels, biomimetic designs, and structural applications.
Learn how to use advanced hexagon pattern parameters to create intricate designs.
Learn how to create wire based hexagon grids
Understand what OCCT assemblies are, why STEP files matter for CAD workflows, and preview your first assembly model in the browser.
Learn about Blockly, the visual programming framework used on the Bitbybit platform, its benefits, and how to interact with Blockly scripts.
Learn about OCCT fillets, which create roundings on the edges of shapes (solids, shells, or wires) to produce smooth transitions, with examples in Bitbybit.
Learn about TypeScript, how it enhances JavaScript for safer and more robust coding, and how it's used with the Monaco editor on the Bitbybit platform.
Learn how to create and display linear dimensions for measuring distances in your 3D models with clear, professional annotations.
Learn how to create multiple parallel offsets from a single open wire using OCCT operations for various design and manufacturing applications.
Learn how to apply OCCT chamfers to non-linear edges, such as circular or elliptical edges (e.g., around a hole), in Bitbybit using Rete, Blockly, and TypeScript.
Learn how to apply chamfers with different distances to specific edges of an OCCT solid using edge indexes in Bitbybit's Rete, Blockly, and TypeScript editors.
Learn how to apply fillets to the corners of 2D wires in OCCT to create rounded transitions between connected edges, using Bitbybit's Rete, Blockly, and TypeScript editors.
Learn how to apply fillets to the corners of 3D wires (non-planar) in OCCT, including variable radii on specific corners, using Bitbybit's Rete, Blockly, and TypeScript editors.
Learn how to apply fillets with different radii to specific edges of an OCCT solid using edge indexes in Bitbybit's Rete, Blockly, and TypeScript editors.
Learn how to apply fillets with different radii to specific corners (vertices) of 2D OCCT wires in Bitbybit using Rete, Blockly, and TypeScript.
Learn how to create offset shapes using various offset operations in OCCT - from simple wire and face offsets to advanced thick solids.
Discover the open-source NPM packages that power Bitbybit, allowing you to integrate our 3D CAD algorithms into your own applications.
Extract and navigate assembly hierarchy from STEP files - find part labels, retrieve shapes, and apply custom styling to individual components.
Learn how to create annotated pins with labels for marking important points and displaying information in your 3D models.
Learn how to set up and use the @bitbybit-dev/babylonjs package with Vite to create 3D CAD applications, and control which geometry kernels (OCCT, JSCAD, Manifold) are initialized.
Learn how to set up and use the @bitbybit-dev/playcanvas package with Vite to create 3D CAD applications, and control which geometry kernels (OCCT, JSCAD, Manifold) are initialized.
Learn how to set up and use the @bitbybit-dev/threejs package with Vite to create 3D CAD applications, and control which geometry kernels (OCCT, JSCAD, Manifold) are initialized.
Bitbybit has many helper functions that could streamline some of the modeling tasks, such as subdividing given rectangle faces into multiple holes or wires.
Learn about the Rete visual programming editor on the Bitbybit platform, its origins from Rete.js, and why we chose this approach for computational design.
Learn how to create 3D spiral or helical shapes by extruding a 2D wire profile along an axis while rotating it.
Learn how to create shells
Create simple flower
Learn how to use outer and inner wire to create a face that has a hole.
Learn how to create parametric hollow grids with multiple holes arranged in regular patterns for applications like ventilation panels, perforated sheets, and decorative screens.
Learn how to create solids
Learn how to get volume and surface area of a solid
Create a simple 3D printable star ornament using polygon wire extrusion - perfect for tree toppers and holiday decorations.
Learn how to create thick solids from complex lofted surfaces using OCCT operations - from curved wire interpolation to volumetric solid creation.
Create a 3D printable Christmas tree decoration.
Learn how to create an elegant twisted polygon ornament by transforming and lofting hexagonal wires - perfect for 3D printing decorative pieces.
Learn how to use and visualize edge indexes in OCCT for operations like filleting or chamfering specific edges, and how to adjust their display in Bitbybit.
Learn about the fundamental OCCT boolean operations (Union, Difference, Intersection) for combining and modifying 3D shapes in Bitbybit, with examples in Rete, Blockly, and TypeScript.
Learn about OCCT chamfers, which create straight, beveled cuts on the edges of solids or shells, and see examples of applying chamfers in Bitbybit's Rete, Blockly, and TypeScript editors.
Explore the different types of shapes in OpenCascade Technology (OCCT) and understand their hierarchical relationship, from vertices to solids and compounds.
Learn about OpenCascade Technology (OCCT), its role as a powerful open-source 3D geometry kernel in Bitbybit and the @bitbybit-dev/occt NPM package.
Learn how to create basic wire primitives composed out of multiple edges
Learn how to create bezier wire with weights
Learn how to create wires by combining multiple edges
Learn how to create helix occt wires with spirals
Learn how to create shape wire primitives composed out of multiple edges
Learn how to create various wires passing via or being controlled by collections of points
Learn about OCCT edges, how to create linear and curved edges, analyze their properties, use them to construct wires, and deconstruct other shapes into edges in Bitbybit.
Learn about OCCT faces, how to create them from wires, their role in constructing solids, and how faces can have multiple wires (e.g., for holes).
Learn about OCCT wires, how to create them from edges or points (polylines, splines, Bezier curves), their role in constructing faces, and how faces can have multiple wires (e.g., for holes).
Learn how to create your first 3D "Hello World" program using the Bitbybit Blockly visual programming editor.
Learn how to create your first 3D "Hello World" program using the Bitbybit Rete visual programming editor.
Learn how to create your first 3D "Hello World" program using the Bitbybit Monaco programming editor.