📄️ Fillets Intro
Learn about OCCT fillets, which create roundings on the edges of shapes (solids, shells, or wires) to produce smooth transitions, with examples in Bitbybit.
📄️ Fillet Edges With Variable Radius
Learn how to apply fillets with different radii to specific edges of an OCCT solid using edge indexes in Bitbybit's Rete, Blockly, and TypeScript editors.
📄️ Fillets on 2D Wires
Learn how to apply fillets to the corners of 2D wires in OCCT to create rounded transitions between connected edges, using Bitbybit's Rete, Blockly, and TypeScript editors.
📄️ Fillet 2D Wire Corners Variable Radius
Learn how to apply fillets with different radii to specific corners (vertices) of 2D OCCT wires in Bitbybit using Rete, Blockly, and TypeScript.
📄️ Fillets on 3D Wires
Learn how to apply fillets to the corners of 3D wires (non-planar) in OCCT, including variable radii on specific corners, using Bitbybit's Rete, Blockly, and TypeScript editors.
📄️ Chamfers Intro
Learn about OCCT chamfers, which create straight, beveled cuts on the edges of solids or shells, and see examples of applying chamfers in Bitbybit's Rete, Blockly, and TypeScript editors.
📄️ Variable Distance Chamfers
Learn how to apply chamfers with different distances to specific edges of an OCCT solid using edge indexes in Bitbybit's Rete, Blockly, and TypeScript editors.
📄️ Chamfers on Curved Edges
Learn how to apply OCCT chamfers to non-linear edges, such as circular or elliptical edges (e.g., around a hole), in Bitbybit using Rete, Blockly, and TypeScript.