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Bitbybit Runners with ThreeJS

Use the Bitbybit runner inside a Three.js application. These guides show how to load the runner, execute a script you authored in the Bitbybit editors, and receive the resulting geometry as native Three.js meshes you can add straight to your own scene. They cover project setup, passing parameters in at runtime so a configurator responds to user input, reading geometry back out for export, and running the OCCT, JSCAD and Manifold kernels in a web worker so the main thread stays responsive. Start here if you already build with Three.js and want parametric CAD in your scene.